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Scene reassembly after multimodal digitization and pipeline evaluation using photorealistic rendering

机译:使用照片级渲染进行多模式数字化和管道评估后的场景重组

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摘要

Transparent objects require acquisition modalities that are very different from the ones used for objects with more diffuse reflectance properties. Digitizing a scene where objects must be acquired with different modalities requires scene reassembly after reconstruction of the object surfaces. This reassembly of a scene that was picked apart for scanning seems unexplored. We contribute with a multimodal digitization pipeline for scenes that require this step of reassembly. Our pipeline includes measurement of bidirectional reflectance distribution functions and high dynamic range imaging of the lighting environment. This enables pixelwise comparison of photographs of the real scene with renderings of the digital version of the scene. Such quantitative evaluation is useful for verifying acquired material appearance and reconstructed surface geometry, which is an important aspect of digital content creation. It is also useful for identifying and improving issues in the different steps of the pipeline. In this work, we use it to improve reconstruction, apply analysis by synthesis to estimate optical properties, and to develop our method for scene reassembly.
机译:透明物体需要的采集模式与用于具有更多漫反射特性的物体的采集模式非常不同。数字化必须以不同方式获取对象的场景,需要在重建对象表面之后重新组装场景。这种重新组合的场景被拆开进行扫描,似乎尚未开发。我们为需要此重组步骤的场景提供了多模式数字化管线。我们的管道包括双向反射率分布函数的测量和照明环境的高动态范围成像。这使得能够将真实场景的照片与场景的数字版本的渲染进行逐像素比较。这种定量评估可用于验证获取的材料外观和重构的表面几何形状,这是数字内容创建的重要方面。这对于识别和改进管道的不同步骤中的问题也很有用。在这项工作中,我们使用它来改进重建,通过综合应用分析以估计光学特性以及开发我们的场景重组方法。

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